Post by johko on Jun 28, 2016 11:01:25 GMT
You could add this Idea/Suggestion to your game, a somewhat DLC, or make a new game with this concept.
There are two/three cover legendaries, and a third/fourth Pokemon that you get near the end of the game. At the beginning of the game one of the cover legendaries comes to you in your trainer in a dream and tells them that a horrible and mean Pokemon will re-awaken, unless you take steps to stop them. You agree to help, and the next day you go through the usual meet the professor thing.
Your rival has been contacted by a different legendary who thinks that your trainer's legendary is the evil Pokemon about to be reborn. Your legendary assures you that this is not true. You fight them from time to time during the game, and your rival treats you like you're the big bad guy.
The gyms in the region give out badges with gems in them from a sacred mountain. Whenever you get a gym badge you see a memory from ancient times, and you learn a little bit more about what actually happened. In these dreams it looks like your legendary is indeed the good guy. After your 8th badge your legendary tells you it's time to break the seal and let it free.
Once the seal is broken your legendary is released, and turns out to be the evil one. The glimpses of the past it showed you were cut to make it look like the hero, but it now shows all of the clips again, with an added segment to each that puts it into context and shows it as being the true evil.
It creates chaos through-out the land -- stores can't sell you things, PokeCenters are down. (You have to heal at the house of a friendly character.) You apologize to your rival about you being tricked, and go through two more dungeons, each with him/her as a co-battler. The First dungeon is the one where a good Ancient Pokemon is sealed that you'll need to defeat your cover legendary, and the second is the cover legendary's castle.
You beat him, and your characters talk about how easy it is to distort the truth. Your rival thinks it's awful that the legendary Pokemon lied to you and used you. Moral for the little kiddies: Lying is bad. Moral for the Jr. High age kids: Question versions of history you're fed.
You'd also meet up with, say, three interesting characters over the course of the adventure. They wouldn't be your rivals, but sometimes they would challenge you to battle. They would mostly add personality to the story as your character alone is a blank slate. One would be 'colorful', like a wacky surfer, one would probably be a serious researcher of ancient Pokemon legends, and the fourth would be a member of the opposite sex who has a crush on your character but never admits it out right.
Also, I'd like all of the gym leaders to play into the plot in a small way before you fight them, and/or after. (You meet them in a dungeon and they help you, you help them with an experiment that's relevent to the plot, stuff like that.)
There are two/three cover legendaries, and a third/fourth Pokemon that you get near the end of the game. At the beginning of the game one of the cover legendaries comes to you in your trainer in a dream and tells them that a horrible and mean Pokemon will re-awaken, unless you take steps to stop them. You agree to help, and the next day you go through the usual meet the professor thing.
Your rival has been contacted by a different legendary who thinks that your trainer's legendary is the evil Pokemon about to be reborn. Your legendary assures you that this is not true. You fight them from time to time during the game, and your rival treats you like you're the big bad guy.
The gyms in the region give out badges with gems in them from a sacred mountain. Whenever you get a gym badge you see a memory from ancient times, and you learn a little bit more about what actually happened. In these dreams it looks like your legendary is indeed the good guy. After your 8th badge your legendary tells you it's time to break the seal and let it free.
Once the seal is broken your legendary is released, and turns out to be the evil one. The glimpses of the past it showed you were cut to make it look like the hero, but it now shows all of the clips again, with an added segment to each that puts it into context and shows it as being the true evil.
It creates chaos through-out the land -- stores can't sell you things, PokeCenters are down. (You have to heal at the house of a friendly character.) You apologize to your rival about you being tricked, and go through two more dungeons, each with him/her as a co-battler. The First dungeon is the one where a good Ancient Pokemon is sealed that you'll need to defeat your cover legendary, and the second is the cover legendary's castle.
You beat him, and your characters talk about how easy it is to distort the truth. Your rival thinks it's awful that the legendary Pokemon lied to you and used you. Moral for the little kiddies: Lying is bad. Moral for the Jr. High age kids: Question versions of history you're fed.
You'd also meet up with, say, three interesting characters over the course of the adventure. They wouldn't be your rivals, but sometimes they would challenge you to battle. They would mostly add personality to the story as your character alone is a blank slate. One would be 'colorful', like a wacky surfer, one would probably be a serious researcher of ancient Pokemon legends, and the fourth would be a member of the opposite sex who has a crush on your character but never admits it out right.
Also, I'd like all of the gym leaders to play into the plot in a small way before you fight them, and/or after. (You meet them in a dungeon and they help you, you help them with an experiment that's relevent to the plot, stuff like that.)